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development_milestones [2020-07-01 22:03] – [To do] focusonfungamesdevelopment_milestones [2021-09-06 22:20] – [To do] focusonfungames
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 ==== To do ==== ==== To do ====
-  * Dig hole in terrain 
   * Plant seed in newly created terrain hole   * Plant seed in newly created terrain hole
   * Terrain hole fills in over time with no seed   * Terrain hole fills in over time with no seed
Line 15: Line 14:
   * "Edge of the world" waterfall, like water falling off the edge of a table   * "Edge of the world" waterfall, like water falling off the edge of a table
   * Fix orientation of tools when picked up   * Fix orientation of tools when picked up
-  * In-game camera to capture beautiful moments+
 === To do: plants === === To do: plants ===
   * Finish import of Talle plant   * Finish import of Talle plant
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   * Paths begin to form (terrain splatmap) on sections of grass which are walked on often (see: desire paths)   * Paths begin to form (terrain splatmap) on sections of grass which are walked on often (see: desire paths)
   * Implement all flora as part of Unity ECS/DOTS to eliminate game objects   * Implement all flora as part of Unity ECS/DOTS to eliminate game objects
 +  * In-game camera to capture beautiful moments
 +  * Ability to place rivets like we do nails as a snap point for rope to hang canvas (think overhangs and awnings) [suggested by Polar on Discord]
development_milestones.txt · Last modified: 2023-08-03 03:24 by 127.0.0.1

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